IC 016. US 002 005 022 023 029 037 038 050. G & S: Printed matter, namely, books, manuals, newsletters, magazines and brochures in the field of education, games, electronics and music; Printed publications, namely, books, manuals, newsletters, magazines and brochures in the field of education, games, electronics and music; Printed teaching materials in the field of education, games, electronics and music; Books in the field of education, games, electronics and music; Publications, namely, magazines in the field of education, games, electronics and music; Booklets in the field of education, games, electronics and music; Handbooks, namely, manuals in the field of education, games, electronics and music; Newspapers; Printed periodicals in the field of education, games, electronics and music; Calendars; Catalogs in the field of education, games, electronics and music; Pamphlets in the field of education, games, electronics and music; Flash cards; Stationery and study materials, namely, blank note cards; Writing implements, namely, pens, pencils, and markers; Paper stationery. FIRST USE: 20130111. FIRST USE IN COMMERCE: 20130111
IC 028. US 022 023 038 050. G & S: Intellectual training toys, namely, children's educational toys for developing fine motor, cognitive and counting skills; Toys, namely, dolls, drawing toys, and stuffed animals; Japanese playing cards, namely, karuta playing cards; Jigsaw puzzles; Toy Building blocks. FIRST USE: 20130111. FIRST USE IN COMMERCE: 20130111
IC 041. US 100 101 107. G & S: Educational services, namely, providing humans with training, classes, seminars, and workshops in the field of education, parent-child relationship, sharpness of innate senses, photographic memory, physical stimulation, high-speed absorption, creative potential, multiple language stimulation, the humanities, personality, games, electronics, music, arts, crafts, and sports; Instruction services in the field of education, games, electronics, music, arts, crafts, and sports; Tuition services in the nature of providing classes, seminars, and workshops in the field of education, games, electronics, music, arts, crafts, and sports; Educational examination; Providing information about education; Teaching in the field of education, games, electronics and music; Nursery schools; Arranging, conducting and organization of educational seminars in the field of education, games, electronics and music; Organization of exhibitions for cultural and/or educational purposes; Providing non-downloadable electronic publications in the nature of books, manuals, newsletters, magazines and brochures in the field of education, games, electronics and music; Publication of books; Movie showing, movie film production, and movie film distribution; Production of video tape films in the field of education, games, electronics, music, education, culture, entertainment and/or sports, not for movies, radio or television programs and not for advertising and publicity. FIRST USE: 20051001. FIRST USE IN COMMERCE: 20051001
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